
Technical direction: Motion capture animation production / Unreal Engine scene construction / MotionBuilder skeleton binding
This film is an original mythological short film, which uses CG motion capture technology to reproduce the reincarnation story of a "female portrait artist forgotten by the times". The character animation is completed through motion capture data collection and MotionBuilder skeleton binding to achieve performance restoration. The scene and light and shadow atmosphere are constructed by real-time rendering of Unreal Engine, creating a fantasy time and space spanning thousands of years.